Rusto's Adventure - Heart Jam 2018 Submission
A downloadable game for Windows
Rusto's Adventure is my submission for Heart Jam 2018. The theme for the jam was "scarcity".
In Rusto's Adventure, you play as Rusto the robot scavenger. Explore a mysterious ancient cave in search of Bits, the robot currency of the future. The ancient technology in the cave can only be activated with oil, something that is rarely found in the future - luckily, Rusto carries his trusty oil tank!
Rusto's Adventure is a platform / puzzle adventure game with 18 levels to explore. The game took approximately 52 hours to complete, with around 24 hours' actual work. All the art, design, coding, etc. was done by me. Sound effects and music are from freesound.org.
Status | Released |
Platforms | Windows |
Author | Aron Simpson |
Genre | Adventure, Action, Platformer, Puzzle |
Made with | GameMaker |
Tags | 2D, Casual, heartjam, jumping, Pixel Art, Puzzle-Platformer, Robots |
Asset license | Creative Commons Attribution_NonCommercial v4.0 International |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Xbox controller |
Download
Download
Rustos Adventure - Heart Jam 2018 v1.3 15 MB
Development log
- Version 1.3Mar 28, 2018
- Version 1.2Mar 27, 2018
Comments
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Awesome game, played all the way through.
I was also enjoying it until it unfortunately crashed. I think the bug may not be fixed as it looked like the same sort of message.
Just woke up, but I will take another look now! I'll post an updated executable in a bit.
edit: Done! Try now.
nice game, good job. I found one bug, but the game itself is great! (the bug is if you go to the next to the right and then go left again when in the next room you fall down)
Hahaha woooooooow I can't believe I never thought to even test for that! Thanks for letting me know, I'll fix it now.
Hey there, really enjoyed your little game.
Unfortunately I get an error on one of the later levels:
___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Create Event
for object obj_panel:
Variable obj_platform.obj_name(100038, -2147483648) not set before reading it.
at gml_Object_obj_panel_Create_0
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Object_obj_panel_Create_0 (line -1)
I know how to fix this. Sorry about that! I've updated it so you should no longer get that error.